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Creating digital experiences and platforms for television, media and cultural industries.

The Circle

The Circle in 2 Mins

The Circle was Channel 4's groundbreaking new reality show produced by Studio Lambert which explored how people act and react towards each other on social media, as well as providing highly entertaining and engaging viewing. We created the digital platform at the heart of the show, as well as the chart-topping mobile app for viewer participation.

Film4 Productions Website

film4productions.com

Alongside what channel viewers know and love, Film4 develops and co-finances films and the most distinctive and innovative talent in international filmmaking. With knowledge of their strategic goals and user insight, we created an online destination to capture and celebrate the significant impact Film4 Productions have had on the British and international film landscape since 1982.

Animal Rescue Live Multi-Platform

Animal Rescue Live: Supervet Special was a live, groundbreaking series to rehome pets currently in shelters across the nation. In 4 weeks we created the website to underpin the live show and a production tool to manage audience end-to-end applications. The production tool also contained a dashboard which enabled producers to push information into the live show in real time.

My Glasto Lineup

myglastolineup.co.uk

Glastonbury Festival has been a stalwart of British culture for 50 years. BBC Music wanted to promote their coverage of Glastonbury Festival 2017 within digital. We empowered audiences to create unique, personalised setlists and artwork by choosing their own pick of artists. The artists' performances were added to users' calendars and the artwork shared socially.

Awards – PromaxBDA

Global Change Calculator

bbc.co.uk/taster/pilots/global-change-calculator

In collaboration with BBC Learning, we created the Global Change Calculator as part of BBC Tomorrow’s World. Visually stunning, conceptually engaging and a highly personalised experience, we increased the British public’s engagement with science by involving them in a process of discovery. We revealed how much the world has changed since their relatives were born, illustrating how we have impacted the world around us.

Live from Space Multi-Platform

Live from Space was the first documentary broadcast live from the International Space Station. We worked with the production company to help share stories of the people inside the space suits and bring them closer to the audience at home. We created a universe of original online content, captured the audience’s imagination and fed into the live TV shows.

Awards – NASA Mission Achievement, BAFTA TV Craft, Lovies, Lovies People's Choice

Zoella’s Content Platform

zoella.co.uk

Zoella is one of the world’s most famous YouTubers, with over 12 million subscribers, 2 best-selling books, an army of fans and an expanding product range. A ground-up digital transformation of strategy, design and development tackled the challenge of presenting content for a changing, expanding audience - as well as Zoella's evolving portfolio of business interests.

Campaign & Fundraising Site

tchc.org.uk

One of only four children’s hospitals in the UK, the Sheffield Children's Hospital is a centre of excellence in paediatric care, providing treatment all over the world. We redeveloped the Children’s Hospital Charity’s public website, the means through which they communicate all their fundraising activity. By focusing on the user journeys of staff, fundraisers, volunteers and the general public user journeys we created a site that informs, inspires and motivates.

Xi’an Jiaotong University Website

xjtlu.edu.cn

XJTLU is the largest international joint venture university in China. Our challenge was to bring seven disparate multi-lingual sites together into one, cohesive whole. The new site is underpinned by a robust architecture, a new content management system and a platform that handles the challenges of serving content from within China to the rest of the world.

The Venom Challenge

nhm.ac.uk/venomchallenge

The Natural History Museum approached us to elevate the marketing campaign for their new exhibition, Venom: Killer and Cure. We made a killer game of ‘would you rather’ which takes users through a journey of grim discovery. The resulting experience was an unnerving, educational and shareable promotion, delivering a compelling insight into what the exhibition had in store.